![]() ![]() ![]() I initially had a hang when trying to start the actual game after intro movie (d3d12 complaining about not able to create Vulkan swapchain, and Nvidia driver fault in dmesg) but that didn't happen on the third attempt. The game depends on consistent GPU identification through different sources and crashes if can't match the adapters due to PCI ID mismatch (which happens when nvapiHack is on but winex11.drv/vulkan/whatever still reports real PCI ID). On Nvidia, the game starts just fine for me when disabling nvapiHack (through nf), with latest Proton experimental and latest vkd3d-proton (didn't chech with anything else now).
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